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Posts Tagged ‘aliasing’
Aliasing and how to control it
June 22, 2010
4 comments
Today I’ll start by writing a simple function that determines the maximum and minimum of two integers. We want to return two values, and C doesn’t make that easy unless we declare a struct to hold them. So I’ll pass two pointers to where I want the results stored instead. Here goes:
#include "arc.h" void minMax(int a, int b, out int *min, out int *max) post(*min <= a; *min <= b; *min == a || *min == b) post(*max >= a; *max >= b; *max == a || *max == b) { *min = a < b ? a : b; *max = a > b ? a : b; }
I’ve highlighted the ArC annotations in green. Read more…